MAZEN 'MAZ' KHALIFA
I am a level designer who is dedicated to creating great player experiences by developing high-quality layouts that take into account aspects such as flow, pacing, blockouts, and scripting. I have a strong eye for detail when working on projects, while also maintaining focus on the overall goal.
My aim in my games is to evoke a sense of fun by giving players a degree of freedom in how they approach challenges, through open-ended environments, mechanics, and scripting.
Facts About me:
- Birthday: June 14th
- Favorite Games: Dragon Quest XI, Hi-Fi Rush
- Hobbies: Dungeons & Dragons, Magic: The Gathering and Pixel art
- I got into a tuk-tuk crash when I was 10 and has zero injuries.

EDUCATION
ABERTAY UNIVERSITY:
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BA in Game Design and Production
NORTH EAST SCOTLAND COLLEGE:
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HND in Game Design (Including Digital Development)
SKILLS
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Unreal Engine
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Unity 2D
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Blender
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Photoshop
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Aseprite
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Microsoft Office