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GAME DESIGNER

Mazen Khalifa

I am a Game Designer based in Scotland that specializes in Level Design 

MY PORTFOLIO

01

FPS SLASHER

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KILLDOWN

GAME DESIGNER, LEVEL DESIGNER

Killdown is a first-person slasher where you fight through waves of enemies with a sword that has a timer. When the timer reaches zero, the sword closes, leaving you vulnerable to enemies and forcing you to flee until its cooldown timer expires. During that time, you can visit terminals scattered around the city to buy upgrades for your sword using the souls of defeated enemies.

02

PUZZLE-PLATFORMER

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BLOCK IT OUT

SOLO

Block It Out is a 2D puzzle platformer where you are playing an indie dev's unfinished game and you have to switch to editor mode to place untextured boxes that will help you reach the end of the level. Each box has a different function and there is a limit to how many of them you can place.

03

3D PLATFORMER

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TIME CRUNCH

SOLO

Time Crunch is a 3D platformer that allows players to control time three different ways in order to complete the level. You slow down everything except yourself, move at four times your normal speed and rewind five seconds into the past.

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