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Time Crunch

Date

May 2025

Project type

Honors

Role

Solo Developer

Engine

Unreal Engine 5

Time Crunch is a 3D platformer that allows players to control time in three different ways to complete each level. Players can slow down everything except themselves, move at four times their normal speed, and rewind five seconds into the past. I first began working on Time Crunch in 2024, where I focused on building and polishing the 3D movement and time-control abilities. Then, in my fourth year at Abertay, I took what I had built as part of my honours project and created a level that would serve as the game's tutorial and first level.

The level is split into six sections. The first two introduce the player to the movement mechanics. The next three sections each grant the player access to one of their time powers and are designed around that specific ability—for example, the slowdown section features fast-moving platforms. The sixth and final section is the most challenging, requiring players to use everything they have learned through a combination of platforming and their time-control abilities to reach the goal.

This project challenged me to apply everything I had learned about level design, ensuring that each section complemented the game's mechanics while using playtesting feedback to improve the overall player experience. I thoroughly enjoyed the development process and am very proud of the final result, especially after showcasing it at Abertay's Graduate Show, where many people played it and thoroughly enjoyed the game.

© 2025 BY MAZEN KHALIFA. Powered and secured by Wix

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